Balance of Judgment
Trap Normal

Balance of Judgment

  • View:
  • 4445




If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. You can only activate 1 "Balance of Judgment" per turn.




 
 
AI Power Analysis
UtilityConfidence: Medium
45± 8/ 100
Power Score
Intrinsic 45
Deck 46

Balance of Judgment — Power Evaluation

Final Score: 45 ± 8 · Confidence: Medium

  • Intrinsic: 45 · Deck: 46 · Meta: provisional
  • Primary role: Utility

Why it scores here

Balance of Judgment is a conditional draw trap: it converts an opponent's board advantage over your hand plus field into cards equal to the surplus, so its value is strongest when you are behind on resources. It is not a combo piece and has no observed starter, searched, or material role in the supplied combo data, so combo conversion is scored from text alone. Its 158-deck presence (concentrated in Paleozoic) confirms it is a real, practical pick, but that frequency is not used to inflate the score.

Axis scores

Axis Score Evidence
Accessibility 55 Run in 158 of the 400 attached decks with an average of 1.78 copies, and it is a set trap, but it is live only when the board condition is met; no starter or searched data exists (observed, inferred).
Combo & Conversion 30 Text says it draws the surplus of opponent cards over your hand plus field, with no board-building effect; zero recorded combo appearances (verified, inferred).
Resource Economy 65 Pure draw equal to the surplus, so it can return multiple cards in a flood position and costs only a trap slot with no extra cost (verified, inferred).
Effect & Interaction 10 It draws cards and does not negate, destroy, or otherwise interact with the opponent's cards or effects (verified).
Material Utility 0 A trap card cannot be used as material, so the score is 0 (verified).
Resilience & Flexibility 35 It is a face-down trap that depends on a board condition and can be blanked by any response to its draw; no survival or redundancy data supplied (inferred).
Deck-Building Efficiency 60 One slot, no garnet or lock, 1 to 3 copies per deck in the sample, but it is dead when the condition is not met (observed, inferred).

Calculation

Weight profile: Utility / no clear role (default), no secondary blend. Intrinsic ≈ 45, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts an opponent board advantage into cards when the condition is met
  • Present in 158 of 400 sampled decks across 41 archetypes, so it is practical and not a forgotten pick
  • Cheap to run: one slot, no garnet or lock

Weaknesses

  • Dead unless the opponent controls more cards than your hand plus field
  • No opponent interaction beyond card draw
  • Cannot be material and has no combo role in the supplied data

Counters / choke points

  • Any response to its draw effect would blank it (general interaction, not in evidence)

Best use

Utility (conditional card draw trap). Decks: Paleozoic, Ancient Gears, Jinzo, Infinitrack. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: draw cards equal to the opponent's surplus over your hand plus cards you control, once per turn; Normal Trap, cannot be material; Legal in TCG, OCG, and MasterDuel formats
  • Observed: 158 of 400 attached decks run it, 1.78 copies average, distribution 1 to 3 copies; Paleozoic accounts for 74 of 158 decks (46.8%); Usage statistics show 100% inclusion in Guardragon and Evil HERO, a sample of only 2 archetypes
  • Inferred: Conditional draw trap with Utility role; the board condition makes it reactive, not proactive; Deck fit is generic across many homes, so the synergy score is moderate
  • Data gaps: No combos supplied, so combo conversion is text-only inference No guides supplied No banlist token, assumed 3 copies (unlimited) No ruling on whether the activating trap counts toward your own controlled cards No starter count for resilience, so DeckResilience is set neutral usage_statistics covers only 2 archetypes and no sample size











https://metaduelist.com/
Top